Adaptive and Intelligent Control
Pose Estimation and Object Tracking
Human-Robot Interaction
Collaborative Automation for Flexible Manufacturing
Deep Learning for Dynamic Environments


Driven by the rapid advancement of digital technology worldwide, the fields of computer application and computer graphics are converging and innovating at an unprecedented pace.The 2026 3rd International Conference on Computer Application and Computer Graphics will be held from July 17 to 19, 2026, in Xiamen, China.The conference aims to bring together experts and scholars from academia and industry worldwide to engage in in-depth discussions on cutting-edge topics such as graphics algorithms, visualization technology, human-computer interaction, and software engineering, thereby building a high-level international academic platform.
We sincerely welcome scholars, engineers, and industry representatives engaged in related research around the world to contribute and participate in the conference, share innovative achievements, exchange practical experience, jointly promote the innovation and application of computer technology and computer graphics, and inject new impetus into scientific and technological progress and industrial upgrading at home and abroad.
Full Paper Submission Date
February 25, 2026
Notification Date
April 1, 2026
Final Paper Submission Date
June 4, 2026
Conference Dates
July 17-19, 2026
The topics of interest include, but are not limited to:
Program Analysis
Artificial Intelligence and Machine Learning
Human-Computer Interaction
Data Science and Big Data Applications
Computer Vision
Neural Network
Distributed Computing
Network Security
Pattern Recognition
Image Processing
Artificial Intelligence
Robotics and Autonomous Systems
Adaptive and Intelligent Control
Pose Estimation and Object Tracking
Human-Robot Interaction
Collaborative Automation for Flexible Manufacturing
Deep Learning for Dynamic Environments
Basic Theory and Algorithm of Graphics
Realistic Graphics
Geometric Modeling and Processing
Computer Animation and Games
Image and Video Based Graphics Technology
Computer Aided Geometric Design
Virtual Reality Technology and Applications
Mixed Reality Technology and Application
Visualization of Scientific Computing
Image and Video Processing and Digital Media Technology
Engineering Graphics and Application
Three-Dimensional Vision
3D Object Detection and Bounding Box Estimation
6D Pose Estimation in Graphics and Vision
Image-Based Robot Perception and Simulation
Graphics for Virtual Robotics Training
Graphical User Interface
Please send the full paper(word+pdf) to Submission System :
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All accepted full papers will be published in the conference proceedings and will be submitted to EI Compendex / Scopus for indexing.
Note: All submitted articles should report original results, experimental or theoretical, not previously published or being under consideration for publication elsewhere. Articles submitted to the conference should meet these criteria. We firmly believe that ethical conduct is the most essential virtue of any academic. Hence, any act of plagiarism or other misconduct is totally unacceptable and cannot be tolerated.


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